• UI
  • UX
  • Product Design
  • Interactive

IMPACT: Smart Shin Guards

An interactive digital product for the 2026 FIFA World Cup that connects physical soccer experiences with digital interactions to enhance player performance.

IMPACT, Measure Every Moment: brand banner with the shin guard over an aerial view of a soccer field
Role
UX/UI designer
Timeline
Spring 2026
Tools
Figma, ChatGPT
Team
Solo project

Overview

IMPACT is a smart shin guard and companion app for the 2026 FIFA World Cup. Sensors in the shin guard measure impact, workload and recovery right at the leg, and the app turns that data into insights players can use on practice and match day.

I designed IMPACT as a solo project for IXD 412, Interaction Design 3, at the University of Kansas, from field research and competitive analysis through branding, a design system and a high-fidelity prototype.

Built for Practice & Match Day

  • Impact Tracking

    Measures force intensity and frequency during play.

    App card showing an overall performance score of 91 out of 100, with stamina, speed and power, over a close-up of a player’s cleats
  • Injury Risk Alerts

    AI-driven notifications when impact exceeds safe thresholds.

    App card showing low injury risk, with workload balance, training load and recovery ratio, over a match in progress
  • Recovery Integration

    Syncs with post-game recovery insights and wellness metrics.

    App card showing a 78% recovery score, over two players contesting the ball

Problem

Performance tracking today relies on satellite GPS units worn on the back of the jersey or in a chest strap. They only work outdoors, capture movement rather than technical performance, and players find chest straps restrictive.

The shin guards players already wear don’t help either: they absorb sweat and slip, need readjusting during games, and offer no performance feedback.

Research

The Shift in Performance Tracking

Current systems rely on satellite GPS. The future of performance tracking is leg-based inertial measurement unit (IMU) precision.

  • Leg Placement= Better Data

    GPS units are typically worn on the back of the jersey. Placing sensors on the shin captures technical performance, not just movement.

  • IndoorAdvantage

    GPS only works outside; IMU works anywhere. Reliable tracking in any environment builds trust and consistency.

  • Comfort= Adoption

    Performance technology must feel invisible to ensure consistent use. If athletes feel it, they won’t wear it.

  • Motivationvs. Mastery

    Gamification attracts users, but actionable insights drive improvement and transform an athlete’s performance.

Field research

I observed 35 athletes at a KU Women’s Soccer practice focused on footwork, passing, shooting and using both legs. Shin guards were rarely adjusted in practice, but more often in high-intensity games. I also ran a user study where architecture and design students played warmups, drills and a 7v7 game, to understand player movement, decision-making and physical demands.

The key observation: players rely heavily on their dominant foot.

“I want to track my left vs. right foot usage and other metrics, without needing to wear another device, such as a VX bra.”

Faith Johnston, freshman KU soccer player
The KU Women's Soccer team gathered on an indoor turf field during practice
Students in team jerseys huddled on a field before the 7v7 user study game

Players value lightweight, low-profile gear, equipment that doesn’t distract during play, performance data that supports improvement, and recovery insights. Current shin guards absorb sweat and slip, need readjusting during games, offer no performance feedback, and have no IMU tracking.

Competitive analysis

Industry Snapshot

Understanding the market landscape and key players to identify opportunities for differentiation.

  • Flick

    Direct competitor

    Strengths

    • Position personalization
    • Built-in shin guard chip
    • Global leaderboard

    Weaknesses

    • Overloaded stats
    • Nav bar inconsistency
    • Overwhelming design

    Key takeaways

    • Gamification motivates
    • Lots of data overwhelms
    • Accessibility = trust
  • Playmaker

    Indirect competitor

    Strengths

    • Thoughtful onboarding
    • Technical foot metrics
    • Strong visual hierarchy

    Weaknesses

    • Locked behind purchase
    • Less social competition
    • Limited preview access

    Key takeaways

    • Clarity > complexity
    • Pros want technical depth
    • Clean visuals = credibility
  • Adidas

    Indirect competitor

    Strengths

    • Zero learning curve
    • Lightweight + minimal
    • Trusted brand

    Weaknesses

    • No performance data
    • No feedback loop
    • Not sweat resistant

    Key takeaways

    • Comfort is critical
    • Simplicity builds trust
    • Tech must not affect fit

User persona

Designing for Pro Soccer Players

Persona trading card for Jake Martinez, number 15, Los Angeles FC, dribbling a ball on grass

Player profile

Age:
26 years old
Occupation:
Professional soccer player (6 years pro)
Location:
Los Angeles, California
Position:
Midfielder

Performance priorities

  • Prevent injury and extend career longevity
  • Track left vs. right leg workload imbalance

On-field challenges

  • Hard to detect early asymmetry or overuse in legs
  • Wearing chest straps feels restrictive or unnatural

I wish I could monitor impact and stress on my legs after practices or games, so that I can extend my career.

I wish I could share data easily with trainers and medical staff, so we can make informed decisions together.

Process

I mapped the full journey from sign-up and onboarding through finding a team, pairing the shin guards and granting permissions, including error states such as a device not being found.

User flow of the onboarding and setup screens: log in, onboarding, create account, find team, connect shin guards, permissions and setup complete

User testing

A/B Testing

Compared two versions of the app interface with 12 participants to see which layout helps athletes understand performance metrics faster and more intuitively.

  • 75% of users preferred A

    Fatigue alert

    Version A: a compact fatigue level card at 72%. Version B: a high fatigue risk alert card.
  • 66% of users preferred A

    Recovery score

    Version A: recovery score of 78% with a progress bar. Version B: the same score as a gauge.
  • 83% of users preferred A

    Areas for improvement

    Version A: radar chart with a highlighted weakest area. Version B: radar chart alone.
  • 58% of users preferred A

    Overall performance

    Version A: overall performance score of 87 with a progress bar. Version B: a larger score without the bar.

User testing

Real-user feedback

Tested the IMPACT app with 3 users.

A participant tapping through the IMPACT prototype on a phone, with a shin guard on the table

Users valued

  • Easy-to-navigate onboarding
  • Consistent use of icons
  • Knowing where they are in the system

Could improve on

  • Condensing colors
  • Simplifying animations
  • Primary vs. secondary buttons

Final design

The core app brings everything together: a dashboard to start sessions, insights with a position heat map and 30-day trends, recovery tracking, and a profile with achievements. Error states cover sensors that stop responding, low battery and incomplete data.

Core app screens: dashboard, insights, recovery, profile, settings, live session and error states

A player checking a live session on their phone at the edge of a soccer field, with live stats overlaid

The shin guard being worn, with an app card showing a position heat map of where the player spent the match

Try the App

Tap through the IMPACT app, from signing in to a player’s match insights.

Things to try

  • Sign up or log in from the welcome screen.
  • Start a session from the dashboard.
  • Open your insights: the position heat map, 30-day trends and recovery.
Open the prototype full screen ↗ (opens in a new tab)

Design system

Branding coming to life

  • Primary action#1A4AFF
  • Secondary action#00E786
  • Error / risk#FF10AA
  • Black#000000
  • White#FFFFFF
  • Text#A3A3A3
  • Card 1#1A1A1A
  • Card 2#262626

Primary: headings and body

Instrument Sans

Measure Every Moment

  • Regular 400
  • Medium 500
  • Semi Bold 600
  • Bold 700

Secondary: data labels and captions

Inter

Top Speed 27.2 km/h

  • Regular 400
  • Medium 500

Data visualization

Data visualization components: heat map, sprint speed bars, radar chart, weekly summary, recovery trend, foot usage balance and achievements

Logo variations

IMPACT logo variations: primary lockup with tagline, secondary wordmark, and the lightning bolt mark
The IMPACT shin guard resting on a soccer pitch