• UX
  • UI

Rebound Physical Therapy

A physical therapy app that helps teenage athletes stay on top of their rehab, track their progress, and rebuild confidence as they recover from injury and return to the sport they love.

Role
UX/UI Designer
Timeline
Fall 2025
Tools
Figma
Team
Group of 3

Problem

Problem Statement

How might we help high school athletes in rehab from a sports-related injury stay motivated, track meaningful progress, and maintain consistent, engaging exercise routines?

Solution

Come Back Stronger

A physical therapy app that helps teenage athletes stay on top of their rehab, track their progress, and rebuild confidence as they recover from injury.

Research

Insights from Secondary Research

  • Physical Challenges

    Pain, fatigue, stiffness, and limited mobility are common, but growth-plate and overuse injuries are the biggest concerns. Psychological and social barriers often impact rehab adherence more than physical ones.

  • Psychological Challenges

    Athletes often bridge poor communication between coaches and providers. Injury can lead to exclusion, identity loss, and isolation. Repetitive rehab and negative comparisons decrease motivation.

  • Practical Barriers

    School, therapy, and activities create tight time constraints. Limited access to specialized care makes rehab harder. Communication gaps between coaches, providers, and athletes add stress and uncertainty.

  • Support Factors

    Emotional support and positive feedback boost motivation. Individualized, specific rehab plans keep athletes engaged. Peer support reduces isolation and anxiety. Mental-health resources, goal tracking, and progress visualization improve adherence.

Competitive analysis

Physical Therapy Apps

Competitors

  • Curovate

    Features
    • Personalized onboarding questionnaire
    • Phases shown as achievements
    • Programs for specific injuries
    Areas to improve
    • Simpler onboarding steps
    • Clearer progress visuals and milestones
    • More emotional support in the copy
  • MoveWise

    Features
    • Advanced recommendations
    • Progress tracking and streaks
    • Saved exercise library
    Areas to improve
    • Generic next to an in-person evaluation
    • No community tab in Discover
    • Relies on self-motivation
  • Prehab

    Features
    • Personalized programs
    • In-depth injury and pain onboarding
    • Detailed exercise descriptions
    Areas to improve
    • Little focus on mental health
    • Motivation limited to reminders
    • Weak visual hierarchy

User persona

Who Rebound is for

A physical therapist kneels beside a teenage athlete doing a lunge on a balance pad, guiding her braced knee

Annie Anderson

Age
16
Grade
11th (Junior)
Occupation
Student athlete
Injury
Torn right ACL

A varsity basketball player, Annie tore her ACL mid-game. After surgery she’s home juggling school, FOMO and physical therapy. She wants to recover fast, but the slow process frustrates her.

Goals

  • Know where she is in rehab, with clear milestones.
  • Stay connected to teammates and coaches.
  • Get support and motivation on low-confidence days.

Frustrations

  • Fear of falling behind and feeling isolated.
  • Acting as the messenger between coaches and providers.
  • Unsure if progress is “good enough,” and afraid of reinjury.

Quotes

  • “Having a plan laid out takes away a lot of the stress. I don’t want to figure it out on my own.”
  • “I want to be given a clear plan that tells me how I’m doing and that the rehab is working.”

User journey

Annie’s Road to Recovery

Annie’s recovery runs through five stages. We focused the design on mid rehab, when appointments thin out, home exercises get repetitive, and motivation drops the most.

Stage 1 of 5

Injury & Diagnosis

  • Overwhelmed
  • Anxious
  • Upset
Experience & actions

Hurt in a game, Annie gets an MRI and learns she needs surgery and months of rehab.

Pain points
  • Confused about next steps
  • Unclear recovery timeline
  • Missing the season
Opportunities for design
  • Interactive injury and timeline education
  • A tracker for phases and milestones
  • Support from peers who’ve been there

Stage 2 of 5

Surgery & Early Recovery

  • Discouraged
  • Isolated
  • Frustrated
Experience & actions

After surgery, Annie starts PT with limited mobility, daily pain and crutches at school.

Pain points
  • Pain and boredom
  • Slow progress
  • Cut off from team and friends
Opportunities for design
  • Gamified exercise reminders
  • Celebrating small wins
  • Shoutouts from coach and team

Stage 3 of 5

Mid Rehab

  • Unmotivated
  • Restless
  • Doubtful
Experience & actions

Annie goes to PT 2–3 times a week, does home exercises, and tracks her progress on paper.

Pain points
  • Motivation comes and goes
  • Repetitive exercises feel dull
  • Unsure if progress is “good enough”
Opportunities for design
  • Progress graphs against personal goals
  • Motivating messages from PT and teammates
  • Smart reminders with form feedback videos

Stage 4 of 5

Late Rehab

  • Nervous
  • Hopeful
Experience & actions

Annie starts light running and agility drills, eager to return but afraid of reinjury.

Pain points
  • Fear of reinjury
  • Low confidence
  • Unclear return-to-play criteria
Opportunities for design
  • Confidence and resilience tools
  • Readiness benchmarks like strength %
  • Remote drills and coach feedback

Stage 5 of 5

Return to Sport

  • Proud
  • Apprehensive
Experience & actions

Cleared to play, Annie is still cautious in games while her PT and coach monitor her.

Pain points
  • Performance anxiety
  • Pressure to meet expectations
  • Lingering pain or stiffness
Opportunities for design
  • A return-to-play checklist
  • A community of recovering athletes
  • Ongoing injury prevention tracking

Color accessibility

Purple That Passes

We tested every text and background pairing in the palette against WCAG. Bright purple works on black and as a background for black text, and a deeper purple carries text on white.

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    Black on bright purple

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    Normal text
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    Large text
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    UI components
    AA pass
  • The five boxing wizards jump quickly.

    The five boxing wizards jump quickly.

    Bright purple on black

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    7.28:1

    Normal text
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    Large text
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    UI components
    AA pass
  • The five boxing wizards jump quickly.

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    Deep purple on white

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    8.76:1

    Normal text
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    Large text
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    UI components
    AA pass

Design process

Sketches to Low-fi Wireframes

Sketches

Pencil sketches of onboarding, home, workout, discover and profile screensSketches of the home, workout and community screens with notes on each featurePencil sketches of the full app flow, from onboarding to the journal, profile and calendar

Low-fi wireframes

Low-fi wireframe of the onboarding screen for choosing a rehab programLow-fi wireframe of the home screen with today's plan, progress bar, streak and exercisesLow-fi wireframe of the community tab with groups and a feed of postsLow-fi wireframe of the chat tab with conversations with a doctor and coach

App before testing

The First Hi-fi Build

Our first full design took Annie from sign-up to a daily routine, before we put it in front of testers.

Onboarding

  • Welcome screen with the Rebound logo and buttons to create an account or sign in
  • About You form asking for name, date of birth and other details
  • Choose Your Clinic screen with a search bar and a list of physical therapy clinics
  • Choose Therapist screen with a list of therapists to select
  • Is this you? screen confirming the patient’s name, injury and details
  • Loading screen thanking the user while their recovery plan is built

App overview

  • Tour step on the home page: explore your plan, streak and exercises
  • Tour step on the routine page: view what exercises you will complete over time
  • Tour step on the progress page: track recovery, range of motion and progress
  • Tour step on the community page: connect with athletes and your doctor

Main screens

  • Home screen with Resume Program, a 10-day streak, program progress and Stage 1 Early Recovery
  • Today’s Routine screen with progress, a Start Routine button and the exercise list
  • Progress screen with a daily check-in and weekly pain and stiffness charts
  • Chat screen with an AI companion, a surgeon, a physical therapist and a group chat

User testing

Key Findings & Refinements

  1. Finding 01

    Exercises were not immediately read as videos

    Testers had trouble matching the screen to the visual cues of a video player.

    Video screen: what changed

    Added video controls: play and skip buttons, a scrubber, and the video’s length.

    Didn’t feel like a video. I am missing the visual cues that it’s a video, like the play button, the video time, etc.

    User feedback
    Before: the Quad Sets exercise shows a still photo with a Start button
    Before
    After: the exercise shows a video player with play and skip buttons, a scrubber and its length
    After
  2. Finding 02

    Users need clear confirmation of completion

    There was a lack of confidence that an action had been completed.

    Daily check-in: what changed

    Added a Save button and a confirmation message once the entry is saved.

    Maybe it should have some kind of confirmation or animation after it is done (way to go, keep going!) to help you want to do it. There is also no save button on the journal screen.

    User feedback
    Before: the Daily Check In screen with pain and stiffness ratings and no save button
    Before
    After: a pop-up confirms the journal entry and says you’re on the right track
    After
  3. Finding 03

    Users want to track progress over multiple time periods

    Testers wanted a more holistic view of their progress.

    Progress screen: what changed

    Added average scores and a Week / Month toggle, so slow changes show up over a month.

    Since pain and stiffness don’t change drastically over a week, it would be nice to see a monthly progress view.

    User feedback
    Before: the progress screen shows only this week’s pain and stiffness bars
    Before
    After: the progress screen adds average pain, stiffness and mobility scores and a Week / Month toggle on each chartThe monthly view of pain levels, shown as a calendar grid
    After

Final design

The Final App

After testing, the final app brings exercises, progress and support together, from the first sign-up screen to Annie’s daily routine.

Onboarding

  • Welcome screen with the Rebound logo and buttons to create an account or sign in
  • About You form asking for name, date of birth and other details
  • Choose Your Clinic screen with a search bar and a list of physical therapy clinics
  • Choose Therapist screen with a list of therapists to select
  • Is this you? screen confirming the patient’s name, injury and details
  • Loading screen thanking the user while their recovery plan is built

App overview

  • Tour step on the home page: explore your plan, streak and exercises
  • Tour step on the routine page: view what exercises you will complete over time
  • Tour step on the progress page: track recovery and see progress over time
  • Tour step on the chat page: connect with athletes and your care team

Main screens

Scroll inside each screen to see all of it.

  • Home screen with Resume Program, a 10-day streak, Stage 1 Early Recovery, today’s agenda and an appointment calendar
  • Today’s Routine screen with progress, a Start Routine button and the exercise list
  • Progress screen with a daily check-in, average scores, weekly pain, stiffness and mobility charts, and a journal
  • Community screen with recovery groups, a feed of posts and featured articles from a surgeon and a physical therapist
  • Chat screen with an AI companion, a surgeon, a physical therapist and a group chat

Try the App

Tap through Rebound the way Annie would, from signing up to her daily routine.

Things to try

  • Create an account and pick a clinic and therapist.
  • Start today’s routine from the home screen.
  • Check your progress and open the chat with your care team.
Open the prototype full screen ↗ (opens in a new tab)

Conclusion

Built for the Body and the Mind

Working on this physical therapy app, we thought about not only the physical struggles of going through rehab for a sports-related injury, but the mental struggles as well.

We took this into account during every part of the process. In the end, we created an app that lets athletes complete exercises, view progress, and connect with others, all in one cohesive app.

Takeaways

  1. Recovery is mental too

    Isolation and doubt slowed rehab as much as pain did, so support and community sit next to the exercises.

  2. Test before you polish

    Three findings from user testing reshaped the video, check-in and progress screens.

  3. Progress needs to be visible

    Stages, streaks and monthly views help athletes see slow gains that are easy to miss week to week.

Next steps

  • Test the final app with high school athletes in rehab.
  • Add a return-to-play checklist with feedback from the PT and coach.
  • Explore ongoing injury prevention after athletes return to sport.